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Flipline Q&A: Pre-Papa Days and Real Life Customers.

By , September 6, 2012 9:15 am

Question 1
Besides Matt, Tony, Mandi, and Doan, are there any other customers who are real?

Answer 1
This is a pretty straightforward question. As you know the customers Matt and Tony are us, the real Matt and Tony from Flipline Studios. Mandi is Tony’s wife in real life, and she actually owns that outfit.  Doan is a buddy of ours that went to college with us, and his Flipdeck has many similarities to his real professions. As far as other customers go, only Johnny and Georgito are very very very loosely based off of real people, while everyone else is strictly fictional.

Question 2
If Flipline was made in 2004, why was the first game (Papa Louie) made in 2006?

Answer 2
In college we collaborated together and made several games for different classes, and decided to start a company together when we graduated. We graduated college in 2004 and started Flipline — at the time it was called Flipline IDS (Interactive Design Studios) . During that period (2004-2006), we were working on some fun stuff and some not-so-fun stuff. We did a lot of client work to try to pay the bills, including websites for technology firms, 3D visualizations for construction companies, and doing graphic design for consulting firms.

But during that time we were also developing a cartoon series that never quite made if off the ground. It’s called Freezing Pointe, and it had a large cast of characters, locations, and episodes. During those first few years we managed to put together a hefty pitch bible, a teaser/trailer, and some fully written episodes. Here are two pages from the pitch bible showcasing the two main characters, Ross and Eddie (click on the pages to see the big versions).

 

If you have any other questions, click the “Ask a Question!” button at the bottom of the blog!


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