Basically, if you get 100-100-95-100 (Order-Cook-Build-Bread) on an order, you are given the same amount of points and tips as when you get a 100-100-92-100, regardless of whether the customer is a closer, bronze-level, or gold-level customer.

Thus, this poll asks if a 100-100-95-100 order should always get more points and/or tips than a 100-100-92-100 order for Pastaria and possibly for future gamerias or if the current way that points and tips are awarded is just fine.

For the longest time, I was thinking it was gonna be Deano, but for me, it was Tony during the first Romano Wedding Season. Tony became gold-level long before this season, and he appeared five times total during Wedding Season in my game.

I guess it's cool getting gold-level points for him, but the downside is that serving gold-level customers doesn't help me get the "Go for the Gold" badge

Sorry to hear that. Has your Flash Player been upgraded recently? Your operating system? Maybe your browser? IMHO, if any of these 3 have been modified, it could affect how shockwave programs like Pastaria run.

Also, are you able to play any other gamerias like Cupcakeria, Hot Doggeria, etc.?

Under the current scoring system, getting 100% in the Order Station, 100% in the cooking station, 95% in the Build Station, and 100% in the Bread Station (a 100%-100%-95%-100% order) would result in the customer giving you 98 points and $2.88 in tips. The customer would also give 98 points and $2.88 for a 100%-100%-92%-100% order. This assumes that the customer has never been a Bronze customer, neither your chef nor server is wearing any holiday-specific clothing, and no Blue Ribbon is present. Now, if that customer were a Gold customer, both such orders would receive 196 points and $5.76 in tips.

However, if a more precise scoring system were used in the calculation of points for the Gold-level customer, then a 100%-100%-95%-100% order should receive 197 points and $5.85 in tips while the 100%-100%-92%-100% order still receives 196 points and $5.76 in tips.

Now, if the customer were a closer, then more precise calculations of scores and tips would result in more measurable differences. So under the current scoring system, a 100%-100%-95%-100% and a 100%-100%-92%-100% order would both receive 95 points and $2.70 in tips for a no-medal closer or 190 points and $5.40 in tips for a gold-level closer. However, under a more precise scoring system, differences are most pronounced if the closer were gold-level: a 100%-100%-92%-100% order would receive 190 points and $5.40 in tips (same as the current scoring system) a 100%-100%-93%-100% order would receive 191 points and $5.47 in tips a 100%-100%-94%-100% order would receive 192 points and $5.55 in tips a 100%-100%-95%-100% order would receive 193 points and $5.62 in tips a 100%-100%-96%-100% order would receive 195 points and $5.70 in tips (Only 194 points and $5.64 in tips using the current scoring system)

The reason that we are not seeing such numbers stems from the "chopping off" of fractional results in certain calculations used to arrive at the final score and tips.

*** SPOILER ALERT *** For a mathematical explanation of score and tips calculations, click "Show". (WARNING: This is an EXTREMELY LONG spoiler post. Recommended for math enthusiasts or those with tons of free time only.)

Spoiler:

Under the current scoring system:

POINTS For a regular customer: 1. A base score is calculated by adding all the percentages, dividing the result by 4 (essentially averaging the percentages), and cutting off any decimal from the result. 2. A multiplier is applied according to the customer's level: 3/3 for no medal, 4/3 for bronze level*, 5/3 for silver level**, and 6/3 for gold level. 3. The final point total is obtained by simply multiplying result 1 and result 2.

For a closer: 1. A raw score is calculated by adding all the percentages, dividing the result by 4 (essentially averaging the percentages), and cutting off any decimal from the result. 2. Subtract 60 from the result from step 1. Set to 0 if the result is a negative number. 3. The result from step 2 is multiplied by 5/2 and any decimal is cut off to obtain the closer-adjusted base score. 4. A multiplier is applied according to the customer's level: 3/3 for no medal, 4/3 for bronze level*, 5/3 for silver level**, and 6/3 for gold level. 5. The final point total is obtained by simply multiplying result 3 and result 4.

* (The formula to determine final points for bronze-level customers might actually be (base score * 4 + 1) / 3, though I still need further testing to verify this.) ** (The formula to determine final points for silver-level customers might actually be (base score * 5 + 1) / 3, though I still need further testing to verify this.)

TIPS 1. Start with 300. 2. Add 200 if Jojo's Blue Ribbon is present. 3. Add 100 if the customer is bronze-level, 200 if the customer is silver-level, or 300 if the customer is gold level). 4. Add 25 for each holiday-specific item of clothing the chef (lobby area) or server (dining room) is wearing. This number actually represents the maximum possible tip in cents. 5. Take the base score (from step 1 for a regular customer or from step 3 for a closer) and subtract 50. 6. Multiply the results from steps 4 and 5, then divide by 50, chopping off any decimal from the result. This number represents the final tip in cents. 7. Divide the result from Step 6 by 100, and this is the final tip in dollars UNLESS: 8. If the order has caused the customer to "level-up", then set the final tip to $9.00.

PROPOSED "MORE PRECISE" SCORING SYSTEM This scoring system would work exactly like the current scoring system with one main difference: the "cutting off" of fractional results (especially those derived while averaging all the station scores and in the calculations of closer-adjusted base scores) will not occur until after the final calculations for both points and tips.

EXAMPLES

1. Assume that the chef or server, each wearing 3 holiday-related articles of clothing, serve a gold-level normal customer with Jojo's Blue Ribbon present.

A. Under the current scoring system: For a 100%-100%-92%-100% order, the base score is (100 + 100 + 92 + 100) / 4 = 98. For a 100%-100%-93%-100% order, the base score is (100 + 100 + 93 + 100) / 4 = 98.25. However, this is set to 98 as the ".25" is simply cut off. For a 100%-100%-94%-100% order, the base score is (100 + 100 + 94 + 100) / 4 = 98.5. However, this is set to 98 as the ".5" is simply cut off. For a 100%-100%-95%-100% order, the base score is (100 + 100 + 95 + 100) / 4 = 98.75. However, this is set to 98 as the ".75" is simply cut off. Thus, the base score is 98 for all 4 of the above orders. The final points for this customer is 98 * 6 / 3 = 196. The final tip in cents will be: (300 + 200 + 300 + 25 * 3) * (98 - 50) / 50 = 875 * 48 / 50 = 840. Thus, the final tip in dollars in $8.40.

B. Now, if the scoring system were adjusted to be more precise with no "chopping off" of fractional values until the final calculation, then final points and tips would be as follows: For a 100%-100%-92%-100% order, you will receive 196 points and $8.40. No change here as no fractional values were involved in any step of calculations. For a 100%-100%-93%-100% order, the final points would be 98.25 * 6 / 3 = 196.5 which would still be 196 after the ".5" is chopped off. However, the final tip in cents would be (300 + 200 + 300 + 25 * 3) * (98.25 - 50) / 50 = 875 * 48.25 / 50 = 844.375 which would be 844 cents, or $8.44 after the ".375" is chopped off. For a 100%-100%-94%-100% order, the final points would be 98.5 * 6 / 3 = 197. The final tip in cents would be (300 + 200 + 300 + 25 * 3) * (98.5 - 50) / 50 = 875 * 48.5 / 50 = 848.75 which would be 848 cents, or $8.48 after the ".75" is chopped off. For a 100%-100%-95%-100% order, the final points would be 98.75 * 6 / 3 = 197.5 which would be 197 after the ".5" is chopped off. The final tip in cents would be (300 + 200 + 300 + 25 * 3) * (98.75 - 50) / 50 = 875 * 48.75 / 50 = 853.125 which would be 853 cents, or $8.53 after the ".125" is chopped off.

2. Assume that the chef or server, each wearing 5 holiday-related articles of clothing, serve a gold-level closer.

A. Under the current scoring system: For a 100%-100%-92%-100% order, the raw score is (100 + 100 + 92 + 100) / 4 = 98. The closer-adjusted base score is (98 - 60) * 5 / 2 = 95. For a 100%-100%-93%-100% order, the raw score is (100 + 100 + 93 + 100) / 4 = 98.25. However, this is set to 98 as the ".25" is simply cut off. So the closer-adjusted base score is still 95. For a 100%-100%-94%-100% order, the raw score is (100 + 100 + 94 + 100) / 4 = 98.5. However, this is set to 98 as the ".5" is simply cut off. So the closer-adjusted base score is still 95. For a 100%-100%-95%-100% order, the raw score is (100 + 100 + 95 + 100) / 4 = 98.75. However, this is set to 98 as the ".75" is simply cut off. So the closer-adjusted base score is still 95. For a 100%-100%-96%-100% order, the raw score is (100 + 100 + 96 + 100) / 4 = 99. The closer-adjusted base score is (99 - 60) * 5 / 2 = 97.5. However this is set to 97 as the ".5" is simply cut off. For a 100%-100%-97%-100% order, the raw score is (100 + 100 + 97 + 100) / 4 = 99.25. However, this is set to 99 as the ".25" is simply cut off. So the closer-adjusted base score is still 97.

The final closer points for those orders with Build scores between 92% and 95% is 95 * 6 / 3 = 190. The final tip in cents for these orders will be: (300 + 300 + 25 * 5) * (95 - 50) / 50 = 725 * 45 / 50 = 652.5 which would be 652 cents, or $6.52, after the ".5" is cut off.

The final closer points for those orders with Build scores of 96 or 97 is 97 * 6 / 3 = 194. The final tip in cents for these orders will be: (300 + 300 + 25 * 5) * (97 - 50) / 50 = 725 * 47 / 50 = 681.5 which would be 681 cents, or $6.81, after the ".5" is cut off.

B. Now, if the scoring system were adjusted to be more precise with no "chopping off" of fractional values until the final calculation, then final points and tips would be as follows:

For a 100%-100%-92%-100% order, you will receive 190 points and $6.52. No change here as no fractional values were involved in the raw score.

For a 100%-100%-93%-100% order, the raw score is (100 + 100 + 93 + 100) / 4 = 98.25. The closer-adjusted base score is (98.25 - 60) * 5 / 2 = 95.625. The final points would be 95.625 * 6 / 3 = 191.25, or 191 after the ".25" is cut off. The final tip would be (300 + 300 + 25 * 5) * (95.625 - 50) / 50 = 661.5625 which would be 661 cents, or $6.61, after the ".5625" is cut off.

For a 100%-100%-94%-100% order, the raw score is (100 + 100 + 94 + 100) / 4 = 98.5. The closer-adjusted base score is (98.5 - 60) * 5 / 2 = 96.25. The final points would be 96.25 * 6 / 3 = 192.5, or 192 after the ".5" is cut off. The final tip would be (300 + 300 + 25 * 5) * (96.25 - 50) / 50 = 670.625 which would be 670 cents, or $6.70, after the ".625" is cut off.

For a 100%-100%-95%-100% order, the raw score is (100 + 100 + 95 + 100) / 4 = 98.75. The closer-adjusted base score is (98.75 - 60) * 5 / 2 = 96.875. The final points would be 96.875 * 6 / 3 = 193.75, or 193 after the ".75" is cut off. The final tip would be (300 + 300 + 25 * 5) * (96.875 - 50) / 50 = 679.6875 which would be 679 cents, or $6.79, after the ".6875" is cut off.

For a 100%-100%-96%-100% order, the raw score is (100 + 100 + 96 + 100) / 4 = 99. The closer-adjusted base score is (99 - 60) * 5 / 2 = 97.5. The final points would be 97.5 * 6 / 3 = 195. The final tip would be (300 + 300 + 25 * 5) * (97.5 - 50) / 50 = 688.75 which would be 688 cents, or $6.88, after the ".75" is cut off.

For a 100%-100%-97%-100% order, the raw score is (100 + 100 + 97 + 100) / 4 = 99.25. The closer-adjusted base score is (99.25 - 60) * 5 / 2 = 98.125. The final points would be 98.125 * 6 / 3 = 196.25, or 196 after the ".25" is cut off. The final tip would be (300 + 300 + 25 * 5) * (98.125 - 50) / 50 = 697.8125 which would be 697 cents, or $6.97, after the ".8125" is cut off.

Hmmm... wedding clothes? So perhaps this is a "shotgun wedding"?

BTW, congrats on the 100% build for one whole day, Luigi! IfWhen you finally get that perfect day, post it here and I'll throw you the best party I can (Internet message board style)

When I first heard that a new customer named Deano is coming to the Pastaria, I expected a distinctly Italian-looking dude who resembled Dean Martin. I was shocked to find out that he was the Grab-a-Roni gondolier!

While some on this forum don't like that he is a closer, I've found that he is one of the nicer closers in my experience (or maybe I've just become good at making his orders?).

Plus, I like his Halloween costume which kinda tells me he likes to think big. (Of course, my being partial to the field of space exploration affects my opinion.)

However, if beneath that guise of a hard-working gondolier, Deano were really an evil agent bent on arranging a hostile takeover of Papa's restaurant franchises, then my favorable opinion of Deano might change.

when i post a vote that say:who is the worst local costumer?,almost everybody voted for Sienna as the worst,so i made this topic yo discuss why you hate Sienna

I think she is all right and certainly not the "worst local customer". Though...

I kinda expected Sienna would be a character that would make me say "Wow! Look at HER!" since she is unlocked at a somewhat high rank. I was pretty underwhelmed at first glance, but as I serve her more and more pasta, I get the feeling that she is a down-to-earth person who is easy-going and not too picky.

I was playing papas pastaria today and I got on the 7th order, Xolo. I made it. And gave it to him. I got Order Station - 100% Cook Station - 100% Build Station - 97% Bread Station - 100%

I thought it would average out your order and give you the averaged points. I got 97 points. It was on the mean person, Xolo, but still, It should have given me 99 points.

You are right about the averaging of the station points for normal customers. However, Xolo is a closer.

So for closers, it's like this:

For every 4 points that a normal customer would give you above 60, you will get 10 points for a closer. So:

If a normal customer would give you 64 points, the closer would give you 10. If a normal customer would give you 80 points, the closer would give you 50. If a normal customer would give you 92 points, the closer would give you 80. (Important if you want that blue ribbon from Jojo.)

Oh, and if you get a decimal number, it is simply rounded down, hence the 97 rating from your order with Xolo.

Dear Flipline..please do something about clams...I will appreciate it. I keep placing them like a regular topping which I would have gotten a perfect on but the customer usually gives me a build score below 90. I think clams have viruses.

LOL JK But I am pissed with clams...oh, and onions.

I know, right! I sometimes tend to get clams confused with mussels. And about onions, while experimenting with Sarge Fan's order of 8 onions, I discovered what NOT to do: trying to arrange the onions in an octagonal pattern. That (and spilling some of the sauce on the side of the plate) got me an 83% Build rating for his order.