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Question: Go use the other topic
http://www.flipline.com/forum/index.php?topic=23686.0
http://www.flipline.com/forum/index.php?topic=23686.0

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PixelHunter
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« Reply #2985 on: January 08, 2017, 09:37:18 AM »

I think the Lovers shouldn't die when cursed, just separate (as in when one dies, the other won't) so that the dragons have another role to be careful about when cursing. Or we could just replace both the lovers with stronger roles (including humans).
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Ataino
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« Reply #2986 on: January 08, 2017, 09:40:14 AM »

I think, Yes, but with nerfing Dragons, and less roles
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« Reply #2987 on: January 08, 2017, 09:40:30 AM »

Way too gimmicky for me.
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« Reply #2988 on: January 08, 2017, 03:08:26 PM »

I think there should be a "Yes, with some changes" options.

Since a lot of people think this one is good but needs nerfs.
We can just vote No and then let the bidder resubmit it after changing it.
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TWG stats:
TWGXI - Human (Unfinished)
TWGXII - Brutal Wolf (Loss, Wolf MVP)
TWGXIII - Coroner (Victory)
TWGXIV - Guardian (Victory)

TWGXV - Hunter (Loss)
TWGXVI - Fool (Loss)

TWGXVII - Seer (Loss, Human MVP)
TWGXIX - Brutal Wolf (Loss, HM)
TWGXX - Vigilante (Loss)
TWGXXI - Human (Loss)
TWGXXII - Wolf (Victory, Overall MVP)
TWGXXIII - Guardian (Victory)
TWGXXIV - Brutal Wolf (Loss, HM)
TWGXXVI - Guardian (Loss)
TWGXXVII - Human (Victory)
TWGXXVIII - Disguised Wolf (Loss, Wolf MVP)

TWGXXX - Mason (Victory, Overall MVP)
TWGXXXII - Mason (Victory)

TWGXXXIII - Trapper (Loss)
TWGXXXIV - Human > Cultist (Victory)
TWGXXXV - Cop (Loss)
TWGXXXVI - Guardian (Victory)
TWGXXXVIII - Transporter (Victory)
TWGXXXIX - Mercenary (Unfinished)

TWGXL - Riddler (Loss)
TWGXLI - Amnesiac (Loss)
TWGXLII - Vigilante (Loss, Independent MVP)

TWGXLIII - Guardian (Loss)
TWGXLV - Vigilante (Loss)
TWGXLVI - Maniac (Victory, Independent MVP)

TWGXLVII - Wolf (Loss, Wolf MVP)
TWGXLVIII - Moderator (Loss)
TWGL - Gentleman > Cultist (Loss)
TWGLI - Wrathful Tenant (Victory)
TWGLII - Wolf (Loss)
TWGLIII - Human (Victory)
TWGLIV - Bounty Hunter (Loss)
TWGLVI - Pack Leader (Victory)
TWGLVII - Amnesiac > Necromancer (Victory, Independent MVP)
TWGLVIII - Seer (Loss)

TWGLIX - Maniac (Loss)
TWGLX - Warden (Victory)
TWGLXI - Student (Loss)
TWGLXII - Student > Hunter (Victory, Independent MVP)
TWGLXIII - Human > Fool (Loss)
TWGLXV - Wolf (Victory, Overall MVP)
TWGLXVI - Maniac (Loss)
TWGLXVII - Wolf (Loss)
TWGLXVIII - Wolf (Victory)

TWGLXIX - Traitor (Victory, HM)
TWGLXX - Amnesiac > Seer (Loss)
TWGLXXI - Tinker (Victory, HM)
TWGLXXII - Seer (Victory, Overall MVP)

TWGLXXIII - Human (Victory)
TWGLXXIV - Vigilante (Loss)
TWGLXXV - Mason (Loss)
TWGLXXVI - Wolf (Loss)

TWGLXXVII - Sun God (Loss, HM)
TWGLXXVIII - Soldier (Loss)
TWGLXXIX - Vigilante (Loss)
TWGLXXX - Insomniac (Loss, HM)
TWGLXXXI - Vigilante (Victory, Overall MVP)
TWGLXXXII - Human (Loss)
TWGLXXXIII - Psycho (Loss)

TWGLXXXIV - Potion Maker (Victory, Overall MVP)
TWGLXXXV - Priest (Victory, Overall MVP)
TWGLXXXVI - Insomniac (Victory)
TWGLXXXVII - Necromancer (Loss)
TWGLXXXVIII - Clairvoyant (Loss, HM)
TWGLXXXIX - Succubus (Victory, Independent MVP)

TWGXC - Wolf Shaman (Victory, Wolf MVP)
TWGXCI - Brutal Wolf (Loss)
TWGXCIII - Eidetic Wolf (Loss)

TWGXCIV - Disguised Wolf (Victory, Overall MVP)
TWGXCV - Hypnotizer (Unfinished)
TWGXCVI - Amnesiac > Kingsley (Loss)
TWGXCVII - Human (Unfinished)
TWGXCVIII - Amnesiac > Wolf Shaman (Victory, Independent MVP)
TWGXCIX - Tide Chimer (Victory)
TWGC - Clairvoyant (Loss)
TWGCIII - Necromancer (Victory)
TWGCIV - Knot Expert (Victory)
TWGCVI - Snezhinka (Loss)
TWGCXVIII - Mason (Victory)
TWGCXIX - Coroner (Victory, Overall MVP)

Hosted:
TWGXVIII: Traitor!
TWGXXV: The Inhospitable Hospital
TWGXXXI: Colourblind
TWGXXXVII: Cold Blood
TWGXLIV: Independence Day
TWGXLIX: Deserted
TWGLV: Video Games
TWGLXIV: A Ghost Story
TWGXCII: Werewolves in SPACE!
TWGCVII: Age of Mythology
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« Reply #2989 on: January 08, 2017, 03:48:46 PM »

We can just vote No and then let the bidder resubmit it after changing it.

True.
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« Reply #2990 on: January 10, 2017, 01:35:18 PM »

Unfortunately, Dragon's Curse will not be the next game. To the bidder, feel free to edit your bid and send it back in.
Onto our next bid is very unique, it's The Perilous Podium
Spoiler:
TWG: The Perilous Podium

Games. They are everywhere. There are winners and losers; not everyone gets what they want. Know the playing field, control the playing field, and own the playing field. Not everyone has what it takes the play especially when lives are on the line. It's more than just a game now. Lives are on the line, in efforts to win first.

Team Gold:
Team Gold:
[Direct Killing] - goal is to kill 3 people on the opposite teams (+4)
[Protective] - successfully catch a killer for/guard one person on your team (+2)
[Deceptive] - team support(+2 if survives till the end)
[Indirect Killing] - kill two people on the opposite team (+4)
[Investigative] - team support (+2 if survives till the end)
[Neutral Independent] - help your team (+2 for winning goal)

Team Silver:
Team Silver:
[Direct Killing] - goal is to kill 3 people on the opposite teams (+4)
[Protective]- successfully catch a killer for/guard one person on your team (+2)
[Deceptive] - team support(+2 if survives till the end)
[Indirect Killing] - kill two people on the opposite team (+4)
[Investigative] - team support (+2 if survives till the end)
[Neutral Independent] - help your team (+2 for winning goal)

Team Bronze:
Team Bronze:
[Direct Killing] - goal is to kill 3 people on the opposite teams (+4)
[Protective] - successfully catch a killer for/guard one person on your team (+2)
[Deceptive] - team support(+2 if survives till the end)
[Indirect Killing] - kill two people on the opposite team (+4)
[Investigative] - team support (+2 if survives till the end)
[Neutral Independent] - help your team (+2 for winning goal)

Choose roles here.:
Direct Killing: Brutal Wolf, Arsonist, Assassin, Vigilante
Protective: Guardian, Warden, Security, Angel, Pharaoh
Deceptive: Painter, Insomniac, Transporter
Indirect Killing: Psycho, Wizard, Monster
Investigative: Seer (sees the colors of the roles as listed in the HQ like Red, Blue, Green, etc), Investigator, Coroner, Lenny’s Detective, Blacksmith (sees people as either gold, bronze, or silver)
Neutral Independent: Maniac, Fool, Refugee

How to win:  Each team can win up to 16 points if everyone wins their goal.Whichever team gets wiped out first is third place PERIOD, even if they had the most points. Whichever of the remaining teams that has the most points wins
As for MVP, here is how it goes. Overall MVP is chosen from the winning team. Alignment MVPs are chosen from the other two sides, and HMs will be given if appropriate.


More Info:
-Everyone who signed up will pick their role before the game begins. I will assign alignment and color however.
-I will be nice and allow friendly fire
-I will be nicer and post the full rolelist after people pick their roles before the game starts, but I won’t reveal the teams that the roles are on. I will just give a role list without the teams.
-Anyone who isn’t active to pick a role will be given a random role.
-Teammates don’t know each other unless they make alliances
-Team scores will be displayed at the start of every night
-There can be two of the same role on different teams
-The Wolfsbane is immune to any direct killing role.
Before you vote, 2 things. If you vote no, say why you voted no so the bidder can improve for the next time they send in a bid. And we are still taking bids, so if you have an idea, send it in!
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« Reply #2991 on: January 10, 2017, 04:14:48 PM »

One problem- games where teams don't know each other means that there's no way to have any strategy at the moment- theres no difference between the teams. If I'm on Gold Team, theres no way to find out the other members on gold team if your not investigative, where in a normal game you can look at behaviors, theres nothing setting one team apart, which is what this game is matters. I like the concept with choosing roles, but I honestly dislike team games in general, because of what I just said, voted no.
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SPECTATE ME IN SURVIVOR: ZACATECAS- HEROES VS VILLAINS: https://discord.gg/Y4Sufhb
Game Ranks:
Hello! I'm Kangablue, also known as shalomblue or Joey. I'm fun, weird, and love playing games, as well as creating them.

1. Papa's Cupcakeria (RANK 300- GOLD)
2. Papa's Bakeria (RANK 234- GOLD)
3. Papa's Pancakeria HD (RANK 218- GOLD)
4. Papa's Pastaria (RANK 202- GOLD)
5. Steak and Jake (TRAILHEAD 195) [PROGRESS LOST]
6. Slider Scouts (RANK 175)
7. Papa's Freezeria to Go! (RANK 171- GOLD) [PROGRESS LOST]
8. Papa's Hot Doggeria (RANK 150- GOLD)
9. Papa's Sushiria (RANK 149- GOLD
10. Papa's Cheeseria (RANK 116)
11. Papa's Donuteria (RANK 102)
12. Papa's Pizzeria to Go! (RANK 80) [PROGRESS LOST]
13. Papa's Wingeria (RANK 78- GOLD)
14. Papa's Scooperia (RANK 75)
15. Papa's Taco Mia to Go! (RANK 66) [PROGRESS LOST]
16. Jacksmith (RANK 63)
17. Papa's Hot Doggeria HD (RANK 61)
18. Papa's Pancakeria (RANK 59- GOLD) [PROGRESS LOST]
19. Papa's Taco Mia! (RANK 36) [PROGRESS LOST]
20. Papa's Pizzeria (RANK 34) [PROGRESS LOST]
21. Papa's Pizzeria HD (RANK 22)
22. Papa's Burgeria to Go! (RANK 20) [PROGRESS LOST]
23. Papa's Cupcakeria to Go! (RANK 13) [PROGRESS LOST]
24. Papa's Wingeria HD (RANK 11)
25. Papa's Donuteria To Go (RANK 6)
Gameria Holidays:
Cupcakeria: 5th Christmas (December)
Pastaria: 4th Neptune's Feast (August)
Donuteria: 2nd Easter (April)
Cheeseria: 2nd St. Paddy's Day (March)
Bakeria: 4th Halloween (October)
Sushiria: 3rd Bavariafest (August)
Scooperia: 2nd Cherry Blossom Festival (April)
Pancakeria HD: 4th Christmas (December)
Hot Doggeria HD: 1st Easter (April)
Donuteria to Go: 1st Maple Mornings (September)
*Wingeria: 2nd Burgesburgh Alleyways (February)
**Hot Doggeria Lobby: (P) Pizzeria Theme
Jacksmith: 2nd Evershade Forest
===============================
*I created my own holidays, which you can see here: http://www.flipline.com/forum/index.php?topic=619.msg1776233#msg1776233
**I alternate the lobby every five ranks, like a holiday, to the next one alphabetically.
Town of Salem Win Counts:
23 wins as VIGILANTE
19 wins as GODFATHER
16 wins as JAILOR SHERIFF BODYGUARD
14 wins as ESCORT
13 wins as LOOKOUT
12 wins as DOCTOR
11 wins as MEDIUM MAFIOSO JESTER
10 wins as SPY
9 wins as CRUSADER VETERAN
8 wins as INVESTIGATOR FRAMER SERIAL KILLER
7 wins as EXECUTIONER SURVIVOR
6 wins as TRACKER MEDUSA VAMPIRE
5 wins as MAYOR TRANSPORTER CONSIGLIERE POISONER ARSONIST
4 wins as PSYCHIC TRAPPER DISGUISER NECROMANCER AMNESIAC WITCH
3 wins as RETRIBUTIONIST FORGER POTION MASTER HEX MASTER
2 wins as BLACKMAILER  COVEN LEADER WEREWOLF PLAGUEBEARER PIRATE
1 win as CONSORT GUARDIAN ANGEL
=========================================================================================
No wins as VAMPIRE HUNTER JANITOR AMBUSHER HYPNOTIST JUGGERNAUT

SURVIVOR PLACEMENTS:
Australia (6/12)
Jamaica (1/12)
Iceland (7/14)
Mato Grosso (4/16)
South Tyrol (1/16)
India (8/16)
Rome (5/16)
Easter Island (12/13)
Montserrat (1/18)
Zacatecas (7/20)
Kowhai
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« Reply #2992 on: January 10, 2017, 04:55:24 PM »

Voted Yes, it's got the structure of Video Games, which I think was one of my better games in terms of concept.
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TWG stats:
TWGXI - Human (Unfinished)
TWGXII - Brutal Wolf (Loss, Wolf MVP)
TWGXIII - Coroner (Victory)
TWGXIV - Guardian (Victory)

TWGXV - Hunter (Loss)
TWGXVI - Fool (Loss)

TWGXVII - Seer (Loss, Human MVP)
TWGXIX - Brutal Wolf (Loss, HM)
TWGXX - Vigilante (Loss)
TWGXXI - Human (Loss)
TWGXXII - Wolf (Victory, Overall MVP)
TWGXXIII - Guardian (Victory)
TWGXXIV - Brutal Wolf (Loss, HM)
TWGXXVI - Guardian (Loss)
TWGXXVII - Human (Victory)
TWGXXVIII - Disguised Wolf (Loss, Wolf MVP)

TWGXXX - Mason (Victory, Overall MVP)
TWGXXXII - Mason (Victory)

TWGXXXIII - Trapper (Loss)
TWGXXXIV - Human > Cultist (Victory)
TWGXXXV - Cop (Loss)
TWGXXXVI - Guardian (Victory)
TWGXXXVIII - Transporter (Victory)
TWGXXXIX - Mercenary (Unfinished)

TWGXL - Riddler (Loss)
TWGXLI - Amnesiac (Loss)
TWGXLII - Vigilante (Loss, Independent MVP)

TWGXLIII - Guardian (Loss)
TWGXLV - Vigilante (Loss)
TWGXLVI - Maniac (Victory, Independent MVP)

TWGXLVII - Wolf (Loss, Wolf MVP)
TWGXLVIII - Moderator (Loss)
TWGL - Gentleman > Cultist (Loss)
TWGLI - Wrathful Tenant (Victory)
TWGLII - Wolf (Loss)
TWGLIII - Human (Victory)
TWGLIV - Bounty Hunter (Loss)
TWGLVI - Pack Leader (Victory)
TWGLVII - Amnesiac > Necromancer (Victory, Independent MVP)
TWGLVIII - Seer (Loss)

TWGLIX - Maniac (Loss)
TWGLX - Warden (Victory)
TWGLXI - Student (Loss)
TWGLXII - Student > Hunter (Victory, Independent MVP)
TWGLXIII - Human > Fool (Loss)
TWGLXV - Wolf (Victory, Overall MVP)
TWGLXVI - Maniac (Loss)
TWGLXVII - Wolf (Loss)
TWGLXVIII - Wolf (Victory)

TWGLXIX - Traitor (Victory, HM)
TWGLXX - Amnesiac > Seer (Loss)
TWGLXXI - Tinker (Victory, HM)
TWGLXXII - Seer (Victory, Overall MVP)

TWGLXXIII - Human (Victory)
TWGLXXIV - Vigilante (Loss)
TWGLXXV - Mason (Loss)
TWGLXXVI - Wolf (Loss)

TWGLXXVII - Sun God (Loss, HM)
TWGLXXVIII - Soldier (Loss)
TWGLXXIX - Vigilante (Loss)
TWGLXXX - Insomniac (Loss, HM)
TWGLXXXI - Vigilante (Victory, Overall MVP)
TWGLXXXII - Human (Loss)
TWGLXXXIII - Psycho (Loss)

TWGLXXXIV - Potion Maker (Victory, Overall MVP)
TWGLXXXV - Priest (Victory, Overall MVP)
TWGLXXXVI - Insomniac (Victory)
TWGLXXXVII - Necromancer (Loss)
TWGLXXXVIII - Clairvoyant (Loss, HM)
TWGLXXXIX - Succubus (Victory, Independent MVP)

TWGXC - Wolf Shaman (Victory, Wolf MVP)
TWGXCI - Brutal Wolf (Loss)
TWGXCIII - Eidetic Wolf (Loss)

TWGXCIV - Disguised Wolf (Victory, Overall MVP)
TWGXCV - Hypnotizer (Unfinished)
TWGXCVI - Amnesiac > Kingsley (Loss)
TWGXCVII - Human (Unfinished)
TWGXCVIII - Amnesiac > Wolf Shaman (Victory, Independent MVP)
TWGXCIX - Tide Chimer (Victory)
TWGC - Clairvoyant (Loss)
TWGCIII - Necromancer (Victory)
TWGCIV - Knot Expert (Victory)
TWGCVI - Snezhinka (Loss)
TWGCXVIII - Mason (Victory)
TWGCXIX - Coroner (Victory, Overall MVP)

Hosted:
TWGXVIII: Traitor!
TWGXXV: The Inhospitable Hospital
TWGXXXI: Colourblind
TWGXXXVII: Cold Blood
TWGXLIV: Independence Day
TWGXLIX: Deserted
TWGLV: Video Games
TWGLXIV: A Ghost Story
TWGXCII: Werewolves in SPACE!
TWGCVII: Age of Mythology
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« Reply #2993 on: January 10, 2017, 05:37:38 PM »

Yes because it reminds me of Video Games and Deathmatch, two pretty good games. Team TWGs actually do end up really successful imo
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« Reply #2994 on: January 10, 2017, 05:59:28 PM »

One problem- games where teams don't know each other means that there's no way to have any strategy at the moment- theres no difference between the teams. If I'm on Gold Team, theres no way to find out the other members on gold team if your not investigative, where in a normal game you can look at behaviors, theres nothing setting one team apart, which is what this game is matters. I like the concept with choosing roles, but I honestly dislike team games in general, because of what I just said, voted no.
Friendly fire is on, so that's another way to find teammates

I voted yes btw
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« Reply #2995 on: January 10, 2017, 07:38:57 PM »

Really good bid, it should be a game
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« Reply #2996 on: January 10, 2017, 09:15:04 PM »

I would question some of the role categories of maybe being a bit of a 1-sided choice, but otherwise I'd like to see this as a game.
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LogicallyLogical
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« Reply #2997 on: January 11, 2017, 01:37:06 PM »

For the role selection, maybe have people submit a list of roles they would like, and randomise them, so that it's fair? Voted yes though.
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« Reply #2998 on: January 11, 2017, 03:35:41 PM »

It looks like The Perilous Podium, by KitKatExtreme, will be the next game of The Werewolf Game!
Can someone put that in the HQ or something?
For our next game, the bidder drew inspiration from a certain forum game...
Survivor:
TWG: Survivor
16 people got on Survivor, the adventure of a life time. Unfortunately, not all of them were there for the money, or the adventure. Some were there for blood.

Rolelist:
Human
Human
Human
Disguised Wolf

Seer
Guardian
Coroner
Gentleman

Wolf
Dauber Wolf
Psychotic Wolf
Mason

Fool
Student
Cheater-Each night, the Cheater chooses a target. This target has two extra self votes the next day, and their vote will not count. This is not announced. Wins if their target is lynched at least 3 times.
Bounty Hunter


Tribes:
At the start of the game, the players will be split into two tribes. Each tribe will have 2 Town Population, 2 Blue roles, 2 wolves, and 2 independents. Tribes will be announced publically. Players can only vote to lynch or use actions on people on their own tribe. The Cheater can use their action on anyone from either tribe. Each tribe will have a separate topic to post in. People from opposite tribes cannot PM each other or post in each other's threads, except for the wolves who can still PM each other. After Day 2 finishes, the tribes will be merged into one and play continues as normal.
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« Reply #2999 on: January 11, 2017, 03:37:46 PM »

That's an interesting concept. Although I think maybe Tribss should be rid of after Night 3?
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