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Question: Go use the other topic
http://www.flipline.com/forum/index.php?topic=23686.0
http://www.flipline.com/forum/index.php?topic=23686.0

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Oofis
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« Reply #3225 on: February 04, 2017, 03:39:36 PM »

-can someone elaborate on "the worst seer results ever"?
I can. The two humans who get seered red could pass as masons, and if someone is see red white, they're clearly the protector and therefore one of the candidates. Also, the addition of orange seer results just seems a bit weird to me, that's all. And sorry if I sounded a bit rude before, I didn't mean to be rude.
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« Reply #3226 on: February 04, 2017, 03:50:54 PM »

Someone took Deathlock Castle as a challenge.
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« Reply #3227 on: February 04, 2017, 03:52:56 PM »

Behind the overly long description, it's a solid game, Vinnie can just alter the description to be less ridiculously long, it won't change anything about how the game functions.
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TWG stats:
TWGXI - Human (Unfinished)
TWGXII - Brutal Wolf (Loss, Wolf MVP)
TWGXIII - Coroner (Victory)
TWGXIV - Guardian (Victory)

TWGXV - Hunter (Loss)
TWGXVI - Fool (Loss)

TWGXVII - Seer (Loss, Human MVP)
TWGXIX - Brutal Wolf (Loss, HM)
TWGXX - Vigilante (Loss)
TWGXXI - Human (Loss)
TWGXXII - Wolf (Victory, Overall MVP)
TWGXXIII - Guardian (Victory)
TWGXXIV - Brutal Wolf (Loss, HM)
TWGXXVI - Guardian (Loss)
TWGXXVII - Human (Victory)
TWGXXVIII - Disguised Wolf (Loss, Wolf MVP)

TWGXXX - Mason (Victory, Overall MVP)
TWGXXXII - Mason (Victory)

TWGXXXIII - Trapper (Loss)
TWGXXXIV - Human > Cultist (Victory)
TWGXXXV - Cop (Loss)
TWGXXXVI - Guardian (Victory)
TWGXXXVIII - Transporter (Victory)
TWGXXXIX - Mercenary (Unfinished)

TWGXL - Riddler (Loss)
TWGXLI - Amnesiac (Loss)
TWGXLII - Vigilante (Loss, Independent MVP)

TWGXLIII - Guardian (Loss)
TWGXLV - Vigilante (Loss)
TWGXLVI - Maniac (Victory, Independent MVP)

TWGXLVII - Wolf (Loss, Wolf MVP)
TWGXLVIII - Moderator (Loss)
TWGL - Gentleman > Cultist (Loss)
TWGLI - Wrathful Tenant (Victory)
TWGLII - Wolf (Loss)
TWGLIII - Human (Victory)
TWGLIV - Bounty Hunter (Loss)
TWGLVI - Pack Leader (Victory)
TWGLVII - Amnesiac > Necromancer (Victory, Independent MVP)
TWGLVIII - Seer (Loss)

TWGLIX - Maniac (Loss)
TWGLX - Warden (Victory)
TWGLXI - Student (Loss)
TWGLXII - Student > Hunter (Victory, Independent MVP)
TWGLXIII - Human > Fool (Loss)
TWGLXV - Wolf (Victory, Overall MVP)
TWGLXVI - Maniac (Loss)
TWGLXVII - Wolf (Loss)
TWGLXVIII - Wolf (Victory)

TWGLXIX - Traitor (Victory, HM)
TWGLXX - Amnesiac > Seer (Loss)
TWGLXXI - Tinker (Victory, HM)
TWGLXXII - Seer (Victory, Overall MVP)

TWGLXXIII - Human (Victory)
TWGLXXIV - Vigilante (Loss)
TWGLXXV - Mason (Loss)
TWGLXXVI - Wolf (Loss)

TWGLXXVII - Sun God (Loss, HM)
TWGLXXVIII - Soldier (Loss)
TWGLXXIX - Vigilante (Loss)
TWGLXXX - Insomniac (Loss, HM)
TWGLXXXI - Vigilante (Victory, Overall MVP)
TWGLXXXII - Human (Loss)
TWGLXXXIII - Psycho (Loss)

TWGLXXXIV - Potion Maker (Victory, Overall MVP)
TWGLXXXV - Priest (Victory, Overall MVP)
TWGLXXXVI - Insomniac (Victory)
TWGLXXXVII - Necromancer (Loss)
TWGLXXXVIII - Clairvoyant (Loss, HM)
TWGLXXXIX - Succubus (Victory, Independent MVP)

TWGXC - Wolf Shaman (Victory, Wolf MVP)
TWGXCI - Brutal Wolf (Loss)
TWGXCIII - Eidetic Wolf (Loss)

TWGXCIV - Disguised Wolf (Victory, Overall MVP)
TWGXCV - Hypnotizer (Unfinished)
TWGXCVI - Amnesiac > Kingsley (Loss)
TWGXCVII - Human (Unfinished)
TWGXCVIII - Amnesiac > Wolf Shaman (Victory, Independent MVP)
TWGXCIX - Tide Chimer (Victory)
TWGC - Clairvoyant (Loss)
TWGCIII - Necromancer (Victory)
TWGCIV - Knot Expert (Victory)
TWGCVI - Snezhinka (Loss)
TWGCXVIII - Mason (Victory)
TWGCXIX - Coroner (Victory, Overall MVP)

Hosted:
TWGXVIII: Traitor!
TWGXXV: The Inhospitable Hospital
TWGXXXI: Colourblind
TWGXXXVII: Cold Blood
TWGXLIV: Independence Day
TWGXLIX: Deserted
TWGLV: Video Games
TWGLXIV: A Ghost Story
TWGXCII: Werewolves in SPACE!
TWGCVII: Age of Mythology
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« Reply #3228 on: February 04, 2017, 03:54:56 PM »

I've rewritten the Man in Black's abilities to be a lot shorter and to the point.
Spoiler:
-Night immune to all except Protector
-Can change his colour every night, similar to Dauber Wolf
-Knows all Player's roles, and their actions each night (i.e Nickito guarded Lenny)
-Once each Day and Night, can throw a heroin bag at someone to 'poison' them. The next Day/Night, the 'poisoned' person will die if they are not healed by Jack or Juliet.
-Each Night can infect a player and steal their night power. Can use their power the same night, or steal  their lynch vote for the next day unless they are disinfected by Ethan or Desmond.
-His lynch votes do not count.
-Wins when Jacob and all 6 Candidates are dead. Overrides Human/Wolf victory.
-The Candidates are 6 random players that can be Human or Wolf. They know that they are candidates, the MIB does not.
-Once Jacob is killed by the Man in Black, he learns the Candidate's names and a random Candidate becomes the Protector
-The Protector is seer'd white and in addition to their normal night power, can also choose to attack someone.
-If they are the MIB, they die. If not, nothing happens.
-The Protector's role does not change otherwise.
-Jacob isn't a role in the game, he is an abstract concept.
-Players can use powers on Jacob like they normally would to anyone else
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« Reply #3229 on: February 04, 2017, 03:58:45 PM »

Changes I would make:
-Protector no longer becomes White
-Jacob is not a thing anymore, Man in Black learns about the Candidates' identities after one dies from his actions
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« Reply #3230 on: February 04, 2017, 04:10:58 PM »

Only the MiB wants to kill candidates. The only other reason you would want to kill a candidate is if they were also a wolf.
Messing with Jacob messes with the mythology of LOST
Any changes would be too messy. This game is perfectly balanced if the right player ends up as MiB
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LogicallyLogical
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« Reply #3231 on: February 04, 2017, 04:41:17 PM »

Even before looking at this I can tell it's very long, complicated and gimmicky. After looking at it, I have to vote no.
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« Reply #3232 on: February 04, 2017, 06:44:43 PM »

They spoiled Lost for me. Voting no.
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« Reply #3233 on: February 04, 2017, 07:43:22 PM »

They spoiled Lost for me. Voting no.
Lost ended a few years ago, spoilers are open game
I don't even see any spoilers here, aside from character names
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« Reply #3234 on: February 05, 2017, 02:05:22 PM »

Guys, where are we? did not receive enough votes to become a TWG.
This next bid is another team game (although every game is a team game if you count humans and wolves as teams)
Old-TimeyTeams:
TWG:Old-TimeyTeams
No Night Ability:
Human
Sun God
Knot Expert
Lackey
-Knows one person on their team
Wolves:

Wolf
Brutal Wolf
Elder Wolf
Arctic Wolf
-Can revive a teammate, but the teammate does not know the Arctic Wolf
Roles from only one game:
Security
Cronie
Phantom
Lawyer
Other Roles:
Amnesiac
Arsonist
Refugee
Student
Cult Leader
No one knows anyone on their team except for the Lackey. A team wins if there are no members of any other team alive.
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« Reply #3235 on: February 05, 2017, 02:07:01 PM »

I dislike Team Games
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« Reply #3236 on: February 05, 2017, 02:07:51 PM »

>Cult
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LogicallyLogical
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« Reply #3237 on: February 05, 2017, 02:11:04 PM »

I feel that a team of 4 wolves isn't exactly fair, even if they don't know each other. Plus cult.
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« Reply #3238 on: February 05, 2017, 02:25:02 PM »

I don't know how the green team could win this game, and not knowing each other, even for wolves, doesn't help at all. If it was changed to give the humans a chance, it might actually be good even with the cult, but as it is, I vote no.
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« Reply #3239 on: February 05, 2017, 04:34:12 PM »

How will thé wolves kill if they don't know each other? Thé only thing I Can think of is.. 4 people dying in à night..
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