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Author Topic: The Werewolf Game XIV: Doubles - Lounge  (Read 43303 times)
Papl
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« Reply #240 on: January 22, 2015, 03:12:55 PM »

Yeah it's useful if a seer gets revived
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Abu
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« Reply #241 on: January 22, 2015, 03:14:15 PM »

That's why you should never reveal you are Necromancer, you don't want to be found and wolfed before anybody good dies.
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Papl
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« Reply #242 on: January 22, 2015, 03:16:46 PM »

But then sometimes...if you are toooo silent..you can still be suspicious.
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Abu
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« Reply #243 on: January 22, 2015, 03:17:43 PM »

Yeah, like Jax (he only begins coming on when people suspect him).
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The Real Alien
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« Reply #244 on: January 22, 2015, 03:17:58 PM »

The necros just revive Vinnie Bored
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Abu
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« Reply #245 on: January 22, 2015, 03:18:43 PM »

Sadly. It's getting annoying Bored
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Papl
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« Reply #246 on: January 22, 2015, 03:18:45 PM »

That's because Vinnie had the best leads..as a wolf, I agree and I would love to target him.
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Vinnie
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« Reply #247 on: January 22, 2015, 05:40:04 PM »

Next game, revive the guardian.
I appreciated the reviving, but it wasn't needed.
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Nickito
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« Reply #248 on: January 22, 2015, 05:41:08 PM »

Well, when you think about it, Vinnie was the right person to revive.
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Abu
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« Reply #249 on: January 22, 2015, 06:59:45 PM »

He was a Mason, and we thought Human (at that point).
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