Kowhai
gay
Better Than Papa!
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« Reply #2 on: May 27, 2017, 08:22:14 PM » |
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Bidding Guide: Standard TWG List For those of you who struggle balancing roles, here is what a typical rolelist template in TWG looks like. You can always change it up a bit and add new roles, but preferably, keep it at 17-19 roles. The most common number for TWG roles is 18.
Human Human Human Human Non-Human Town Population Disguised Wolf
Seer Guardian Town Support Town Killing Random Blue Town
Wolf Brutal Wolf Random Wolf Mason
Neutral Selection Unbiased (Amnesiac, Student, Stranger, etc) Neutral Unbiased (Fool, Cheater, Maniac, etc) Neutral Biased (Vigilante, Arsonist, etc)
Note: Due to the large number of games waiting to be played currently, please do not bid any boring games which are merely passable. People with original bids want to have their turn too.
Keep it simple Unless you are very confident and have been playing TWG for a while, your first bid should probably be nice and simple. Avoid new gameplay mechanics, or large numbers of new, complex roles. Come up with a couple of ideas for neat new roles, and place them into a fairly simple rolelist. Or, if you have no such ideas but want to get a feel for hosting, you may just want to bid a standard rolelist with no new roles or anything, as it will likely be approved. Good games don't have to have complex gimmicks or 7 new roles and a new faction, all good games need are active hosts, active players, and interesting gameplay, all factors which are barely affected by the rolelist.
Role Choice NEVER ever ever add roles that automatically grant victory to one particular team or ends the game if they are killed. If you have any further questions, please check TWG: Embodiment of the Scarlet Devil for more information as to why this is a terrible idea. Do not add roles that are almost automatically confirmable such as Miller, Lackey, and Mayor. It is also a good idea to not use roles that are in general poorly received, i.e. Lovers and Magician Wolf.
Don’t be repetitive! Even if a previous game had a gimmick/faction that made the game extremely fun, don't reuse it in the bid right after. Try to mix roles up a bit. Don’t use roles where other people have been using a lot lately (besides your typical roles from each alignment). There are a lot of underused roles that may work just as fine, if not better!
Learn from others Look at past bids that have failed and passed, try to either take ideas from failed bids and make them better or try to learn from the good bids. It’s good advice to especially look at the balancing on bids that have won for good examples. It’s also a nice idea to look through the bidding poll history of bids that didn’t make it, and try to read the reasonings as to why they failed so you won’t likely end up making the same mistakes.
Team Games Team games are now a bit of a special case with TWG. They were once deemed as quite fun, except, there have been several issues regarding either majority rules (when it’s Team 1 v Team 2) or severe inactivity and lack of clear ideas for lynching (check Another Party of Death). As many team games require different teams to kill off specific teams, it’s hard to gain leads in them. Please try to avoid team games as much as possible unless you have some way to solve both issues (Rivals is as of the time of writing, the best possible format for team games). First-time bidders should avoid team games altogether, as they can be more complicated than regular games and are not as good at preparing people for hosting regular games.
Don’t copy Town of Salem rolelists This is TWG. Rolelists that are ToS based with lots of colors for various roles don’t work the same way they would in ToS. Please avoid imitating these rolelists as much as possible.
Make sure to get feedback While the rules in this guide should help you avoid most major mistakes when bidding, there will always be little things which can slip under your radar. To avoid this, it is recommended that before submitting your bid to the queue, you send it to 2-4 experienced TWG players/bidders. Preferably submit your bids to someone who’s at least hosted one TWG and played more than five games. These people will hopefully be able to spot any issues in your bid that you may want to work on, and help you with solving them.
Written by: Qazikol, KrispyKremeExtreme
If you have any suggestions, feel free to post them in this topic.
At Nickito's request, our first poll will be a repoll of Library of Silence. TWG: Library of Silence: TWG: Library of Silence Human Human Human HumanMasonPolitician - Can pick one person to count as two votes, and only at Day 3, it will grant someone a Knot Expert-like protection instead.Brutal Demon - Red. Reveals if killed.Wolfsbane Seer Assaulter - Once in the game, he can kill 3 people at once. If he instead kill one by one, he has 2 shots to do so. Jock - Can distract someone each night, thus roleblocking them, but they cannot distract the same person twice in a row. If one is distracted, he/she will be notified. Wolves still kill even if one of them is roleblocked, unless if there is only one Wolf left. If a Brutal Wolf is roleblocked, that Brutal Wolf isn't able to kill someone if lynched the following day. Roleblocking a Murderer or Morrigan (unless Morrigan chose Maniac/Unstable) will delay him from roleblocking someone next night.Student (nerfed): Starting Night 1, can choose to become one of 4 randomly selected roles from Town team, or wait for 4 new roles. If the player has chose his role by Night 1 or 2, it will be revealed to the town. Color will vary to what Student has picked. Brutal Wolf Shaman Wolf Disguised WolfMorrigan - Named Renegade for all other future TWG games. Starting Night 1, can choose to become one of 3 randomly selected roles from Neutral team, or wait for 3 new roles. Wins if their specific goal (by respective role) is complete, yet can win with a certain team of a respective role chosen. Unlike Student, she will stay at black color no matter what role she take. Murderer - Can kill someone each even nights. Beats all if they make it to the end. Morrigan's Receivable Roles: Legend: [1] = Wins with other Neutral, if they make it to the end. [2] = Wins with Wolves if no other Neutral alive. Wins with Neutral if they make it to the end. Loses if neither of the two met. [3] = Wins with anyone.
Neutral Biased: Assassin - [1] Wins 1v1, and 2v2 (ONLY if another Neutral is alive). Clairvoyant - [2] Monster - [1] Reverter - [2] Riddler - [1] Stranger - [3] Thief - [3] Trapper - [2] TSH's Bomber - [2] Vigilante - [2]
Neutral Unbiased: Anarchist - [3] Amnesiac - [3] Bounty Hunter - [3] Cannot target any other Neutral. Cheater - [3] Cronie - If there is still another Neutral alive, the Neutral is automatically chosen. Will know that Neutral, but that Neutral doesn't know him. Executioner - [3] One target only. Cannot target any other Neutral. Heretic - [3] Hunter - [2] Knight - [3] Maniac - [3] Pirate - [3] Refugee - [3] Scientist - [2] Unstable - [3]
New Roles: Oracle - At night, he will predict who will get lynched by day, if he got it right, he will get one stance. At day, he will predict who will get killed at night, if he got it right, he will get one stance. If he got three stances, wins even if died (it is possible to get these stances at day or night). At six stances, he will resurrect someone into life, and cannot be a Wolf. [3]. Succubus - Every odd nights, she will kill. Every even nights, she will roleblock like a Jock would do, but she can roleblock a Jock. If survived, [2]. Wrestler - Can injure someone, rendering them unable to perform their abilities for two nights. If is done to a Brutal Demon or Brutal Wolf, that person cannot their trigger their ability if lynched. If it is done to a Jock, nothing will happen, yet he will be notified that Jock is immune of roleblocking. Successfully injuring someone will put him on a cooldown of one day, this means he can do his ability every two nights, and this also means if he didn't use his ability, if was roleblocked by a Jock, or happens to roleblock someone roleblock-immune, he can use the ability again next night. If survived, [2].
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