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Author Topic: Bidding Topic (Bidding Status: Closed)  (Read 212731 times)
Kowhai
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« Reply #1080 on: November 06, 2017, 01:31:21 PM »

The Sea-Sun of Visitations, bid by KrispyKremeExtreme, will be the 106th official TWG. Congratulations!

New bid:
Hypnotic Dangers:
TWG blah blah: Hypnotic Dangers

Location: The X mark in an island.. Uncharted on satellite.



The Town Roles


Human (Can only vote, and wait hopelessly until it's death)
Human
Human

Knot Expert (Knows how to untie a knot.. however when voted majority the second time, will be killed in a different way.)

Mason (Appears red in seerchecks; thinks they're human)


The Higher Representatives of Town


Cop (If shoots blue role, is relieved duty, arrested for treason and taken away from the town; 3 bullets)
Seer (Is believed to have supernatural senses, to see through the personality and traits of a person.. Fooled by weird-thinking humans and cleverly disguised werewolves.)
Wolfsbane (Knows tips and tricks to surviving werewolves, but the werewolves will adapt to the tricks the second attack..)
Psychotic Human ( on those who visit him only once in the game. Kills lowest ranking werewolf first if attacked by werewolves.)



Werewolves; High Priority Threat


Werewolf (First ranked, attacks the targets selected. Can hear from company on their thoughts.)
Disguised Werewolf (Second ranked, just like a werewolf but due to town-like acting, will appear innocent to seerchecks.)
Psychotic Werewolf (Third ranked, can start a kill streak on visitors for a night, ability deactivated if both Werewolf and Disguised Werewolf are dead.)
Shaman Werewolf (Fourth ranked, a seer that was taken captive by someone who was secretly betraying the town, and was suddenly transformed since then. If Werewolf, Disguised Werewolf, and Psychotic Werewolf are dead, has found a schedule to go killing quickly, and then focus their mind.)



Potential Threats


Amnesiac (A traumatic patient that was later released suddenly due to dangerous situations like this; tries to know what they were like.. There's an energy near him that's just waiting for them to think that they are a werewolf.)
Slacker (On the day after the first wolf is lynched, thinks the job is done and doesn't vote.)
Color Hypnotizer (Once in the game, can make an entire color vote a specific person.. Green includes DW, and Red includes Mason.)
Vigilante (Has three bullets, and doesn't care who he shoots, but if he manages to make it to the end.)
Maniac (He wins if he dies by lynch before the end; however, he doesn't win over all. Won't win if killed during the night.)

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Ataino
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« Reply #1081 on: November 06, 2017, 01:49:17 PM »

So Slacker and CH wind with everyone?
that means 3 unbiased and 1 biased..
idrk what to  think of this rn
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Shendelzare
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« Reply #1082 on: November 06, 2017, 02:03:39 PM »

Having a lot of independents at once is just too much. But what purpose? I request for the bidder to answer it anonymously by PMing it to Qazikol.
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Leia
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« Reply #1083 on: November 06, 2017, 02:19:48 PM »

Town is fairly UP if the Independents don't side with them.
Slacker seems like a pointless role- they win once town lynches 1 wolf?
When does Color Hypnotizer decide which color they're going to hypnotize?

No for now
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Shendelzare
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« Reply #1084 on: November 06, 2017, 02:20:24 PM »

Nevermind, no.
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dar
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« Reply #1085 on: November 06, 2017, 02:21:50 PM »

No, and bidder should reconsider placement, Slacker should replace a human.
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Chiral of Doom
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« Reply #1086 on: November 06, 2017, 02:48:46 PM »

No, there are way too many independent and town does not stand a chance with only 4 blue roles, one of them being Psychotic Human which i don't even understand what it does
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Kowhai
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« Reply #1087 on: November 06, 2017, 03:07:47 PM »

Quote from: Anonymous bidder
The CH wins over all.
Forgot to specify that.
Quote from: Anonymous bidder
Slacker doesn't win, he just doesn't lynch because he thinks there's only one werewolf. I agree with Chasi that Slacker should be town placed. I will change to that once the bid gets through.
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Kowhai
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« Reply #1088 on: November 06, 2017, 03:20:00 PM »

Quote from: Anonymous bidder
Sorry, I accidentally left out some parts of the description.

It should be similar to Psychotic Wolf's description but without the wolf stuff, and only once.
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« Reply #1089 on: November 06, 2017, 03:26:25 PM »

Psychotic Human is just Psycho
No, town is UP and Slacker just makes no sense
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« Reply #1090 on: November 06, 2017, 03:47:42 PM »

No, town is too UP
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Long Signature:
TWG Stats:
LXXXIX - Win - Disguised Wolf
XC - Loss - Human
XCI - Loss - Insomniac
XCII - Win - Wolf
XCIII - Loss - Cheater
XCIV - Loss - Guardian
XCV - Game Died - Guardian
XCVI - Loss - Politician
XCVII - Loss - Seer
XCVIII - Loss - Human
XCIX - Win and MVP - Angakkuq
C - Loss - Wanderer
CI - Host
CII - Win - Insomniac
CIII - Loss - Disguised Wolf
CIV - Win - Human
CV - Loss - Human
CVI - Win - Arctic Wolf
CVII - Lose - Seer/Servant/Human
CVIII - Host
CIX - N/A
CX - Win - Lvov
CXI - Win and MVP - Arsonist
CXII - Win and MVP - Espionage Wolf
You are a true savage.
Makes name change poll
doesn't pick name with most votes
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« Reply #1091 on: November 06, 2017, 08:14:02 PM »

Voting no without reading the rolelist because of a simple flaw- no guardian

You needed to read the rolelist to see that there was no guardian, so...
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Long Signature:
TWG Stats:
LXXXIX - Win - Disguised Wolf
XC - Loss - Human
XCI - Loss - Insomniac
XCII - Win - Wolf
XCIII - Loss - Cheater
XCIV - Loss - Guardian
XCV - Game Died - Guardian
XCVI - Loss - Politician
XCVII - Loss - Seer
XCVIII - Loss - Human
XCIX - Win and MVP - Angakkuq
C - Loss - Wanderer
CI - Host
CII - Win - Insomniac
CIII - Loss - Disguised Wolf
CIV - Win - Human
CV - Loss - Human
CVI - Win - Arctic Wolf
CVII - Lose - Seer/Servant/Human
CVIII - Host
CIX - N/A
CX - Win - Lvov
CXI - Win and MVP - Arsonist
CXII - Win and MVP - Espionage Wolf
You are a true savage.
Makes name change poll
doesn't pick name with most votes
Kowhai
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« Reply #1092 on: November 06, 2017, 08:16:15 PM »

Quote from: Anonymous bidder
I had no idea that was missing.. I felt something was missing, though.
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Kowhai
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« Reply #1093 on: November 06, 2017, 08:27:04 PM »

Quote from: Anonymous bidder
They deal it out with each other, Vigilante's more likely to win if they have a bullet.
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Kowhai
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« Reply #1094 on: November 09, 2017, 08:49:21 PM »

Hypnotic Dangers will not be an official TWG.

New bid:
Faraway City:
TWG ___: Faraway City
This TWG takes place in a Faraway City which has a lot of interesting and unused roles.

Human - No special abilities
Human
Human
Human
Bomb - If visited, kills the visitor and themselves, thinks they're human.
Watchdog -  Twice in the game, the Watchdog can choose to protect themselves from all attacks. All who visit the Watchdog on this night will be rev


Investigator - - Can investigate a person each night, and is told two or three roles that target could be.
Pharaoh - Can turn someone into a wolfsbane two times in one game.
Gunsmith - Gunsmith - Gives someone a gun during 2 nights. The next day, that player learns they have a gun, and can shoot someone via PM. Guns can be saved for a later day, and the Gunsmith cannot give a gun to the same player.
Inuit - 3 times over the course of the game, can select one dead person at Night. That person will be resurrected for two Nights/Days, and will then die again. They will be permitted a second final post.
Tide Chimer - Once can shift the tides, making everyone lynch with the Tide Chimer


Wolf - No special abilities
Inspector Wolf - Wolf version of investigator
Eidetic Wolf - Knows who visits them
Brutal Wolf - Can kill someone if lynched


Blackmailer - 3 times in the game, can choose someone to blackmail, meaning that they will no longer be able to vote in the day (though they can speak) and they will have 3 self-votes automatically given to them, which will gradually go up. When someone is blackmailed, it is announced the next day.
Undecided - On either night 1 or 2, must decide either the human fraction or the wolf fraction. Depending on what they choose, they would count as a human/wolf to the ratio. On Night 4, they could upgrade to one of the two random roles from their fraction given to them by the host.
Oracle - Can predict who will get lynched or killed the shift before. If predicted properly, gets a stance. If gets 3 stances, wins with anyone if makes it to the end.
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