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Author Topic: The Book I: Warlock of Firetop Mountain  (Read 5578 times)
Raven
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« on: September 10, 2017, 02:19:04 PM »

Gamebooks are books with a story in which your actions determine the outcome.
This sign-up game basically turns a chosen gamebook into a forum game where YOU race other forumers to the END. Keep in mind, there are bad endings and if you reach one, you go back to the start line. Yes, you heard me, back to the BEGINNING. I am your guide, Direraven. This installment's chosen gamebook is:
WARLOCK OF FIRETOP MOUNTAIN

Disclaimer: I do not own any of the content in this sign-up game. It is based entirely on the gamebook, Fighting Fantasy: Warlock of Firetop Mountain. I might decide to make my own if this one has a good response from the forumers  Wink

Before you sign-up, let me warn you, this game can last for more than a month, so if you're gonna be inactive, DO NOT SIGN UP

Goal: Beat the Warlock of Firetop Mountain and take his treasure

Rules
Spoiler:
1. You many not discuss your actions with another player.
2. You may not cheat using the internet; all of your decisions have to be chosen by you.
3. You cannot go back once you have made a choice
4. If you would like to, you are allowed to start back at the beginning if you get stuck at any point in the game.
5. You must use the dice provided when asked to; you cannot make up your own numbers

Adventure Sheet
Spoiler:
In the actual gamebook, you are provided with an adventure sheet which records your Initial Scores, Equipment, Gold, Jewels, Potions, Provisions and Battle Encounters. The adventure sheet in this game, however, will be handled by me. Each player's adventure sheet will be posted in this topic. The game will proceed through PMs but your progress will be shown in the topic. (Including your encounters with monsters and all the things you have collected so far) This adventure sheet also includes your strengths and weaknesses. You have 3 variables which aid you in battle that constantly change throughout the game.Skill, Stamina and Luck. Skill is your attack power. It determines whether you successfully attack or get wounded. Stamina is your health. If you reach 0 stamina, you have died and must start over. Luck is a variable used during certain situations such as escaping (See below, Test your luck).

Initial Scores
Spoiler:
To determine your initial Skill, Stamina and Luck, you must do the following:
1. To determine your Skill, roll one die, add 6 to this number, that is your initial Skill.
2. To determine your Stamina, roll both dice, add 12 to this number, that is your initial Stamina.
3. To determine your Luck, roll one die, add 6 to this number, that is your initial Luck.
Your Initial Scores are extremely important as no matter how many extra points you are awarded, they may never exceed your initial scores, except for on rare occasions, when instructed on the page.

Battles
Spoiler:
You will often be surprised by encounters with gruesome creatures which you must fight. An option to escape but if not, or you decide to attack it anyway, follow the instructions as per below.
Every creature has a Skill and Stamine score, just like you. They are provided to you on the page of the book. This is the sequence of combat:
1. Roll the two dice for the creature. Add its skill score. This is the creatures Attack Strength.
2. Roll the two dice for yourself. Add your skill score. This is your Attack Strength.
3. If your Attack Strength is higher than that of the creature, you have wounded it. Proceed to Step 4.
If the creature's Attack Strength is higher than yours, it has wounded you. Proceed to Step 5. If both Attack Strength totals are the same, you have avoided each other's blows - start the next round from Step 1.
4. You have wounded the creature, so subtract 2 points from its Stamina score. You may use your luck here to deal extra damage (See Using Luck in Battles).
5. The creature has wounded you, so subtract 2 points from your own Stamina score. Again, you may use luck to avoid losing Stamina (See Using Luck in Battles).
6. All of the changes in Stamina (if wounded) and Luck (if used) are recorded in your Adventure Sheet.
7. Continue this sequence (Steps 1-6) until either one of you reaches 0 Stamina (death).

Escaping
Spoiler:
Occasionaly, you may be given the option to escape from a battle. However, if you do run away, the creature automatically gets in 1 wound on you (-2 Stamina). Such is the price of cowardice. You may use luck on this wound like any other wound (see below). However, you may only take the option to escape if it is specifically given to you on the page.

Fighting more than one creature
Spoiler:
If you come across more than one creature in one encounter, you will be given instructions on how to treat. Sometimes,
 you will be asked to treat them as a single monster and sometimes you will be asked to fight each one in turn.

Luck
Spoiler:
At some points in your adventure, you could come across encounters in which you are either lucky or unlucky (details of these are given on the pages itself). In these situations, you may use your luck to help you. However, you are not always lucky and the results of being unlucky can be disastrous!

Using your luck:
Roll two dice. If the number rolled is equal to or less than your luck score, you have been lucky. If the number rolles is more than your current luck score, you have been unlucky. This procedure is known as "test your luck". Beware! Each time you test your luck, you lose 1 point from your current luck score. This means that the more you rely on your luck, eventually you will run out of it. Use it wisely.

Using Luck in Battles
Spoiler:
Unlike on certain pages where you will be asked to test your luck, in battles, you may always use luck to influence the result. You may use luck either to inflict a more serious wound on your opponent or to minimize the wound your opponent has inflicted on you. This is done through the procedure "Test your luck", as explained above. If you have wounded the creature and you're lucky, you may subtract 4 stamina points from the opponent instead of the usual 2 but if you're unlucky, the usual 2 points turn into a point (1). If you have been wounded and you're lucky, you have managed to avoid the full blow and instead, only lose 1 stamine. If you're unlucky, subtract 3 stamina points instead of the usual 2. Do not forget that 1 Luck point will be subtracted each time you test your luck.


Weapons
Spoiler:
Your initial skill score cannot be changed unless an item is found to do that. Weapons can be used to give you a skill bonus for the rest of the game. However, only one weapon can be used at a time so you may choose to keep your weapon or exchange it for a presumably newly found weapon.

Restoring Points
Spoiler:
Skill: Your Skill does not change much throughout the game as no encounters can change your attack power. However, through weapons, as mentioned above, you may receive a possibly permanent skill bonus (unless you change your weapon). Again as a reminder, your Skill level may not exceed its initial value.
Stamina and Provisions: Your Stamina level will change a lot throughout the game as you fight horrifying monsters and undertake arduous tasks. As you near your goal, your Stamina level may be dangerously low and battles may be particularly risky. so be careful! Your haversack contains enough provisions for ten meals. You may eat and rest only when allowed by the instructions on a page, and you may eat only one meal at a time. Eating a meal restores 4 Stamina points. When you eat a meal,
 add 4 Stamina points and deduct 1 point from your Provisions. Remember that you have a long way to go, so use your ten provisions wisely! Also, remember that your scores may never exceed their initial values unless specifically instructed on a page.
Luck: Additions to your Luck score are awarded throughout your adventure when you have been lucky. Details are given on the pages. Remember that. just like your Skill and Stamina, your Luck score may never exceed its initial value unless specifically instructed on the page.
 

Equipment and Potions
Spoiler:
You will start your adventure with a bare minimum of equipment, but you may find other items during your travels. You are armed with a sword and are dressed in leather armour. You have a rucksack on your back to hold your provisions and any other treasures you come across. You also come across a lantern which lights your way. In addition, you may take one bottle of a magical potion which may aid you in your quest. You may choose one of the following:
A Potion of Skill - restores Skill to Initial Level at any point in the game
A Potion of Strength - restores Stamina to Initial Level at any point in the game
A Potion of Fortune - restores Luck to Initial Level at any point in the game + adds 1 Luck point to your Initial Luck

Make your choice carefully! You don't get to change it!

Each potion contains enough for two measures. In other words, you may restore your Initial [choice of potion] points twice at any point in the game.
 

THATS IT AND LET THE GAME... BEGIN!  Cheery

The Dice: http://dice.virtuworld.net/

~Sign-ups~
1. Ataino
2. Archi
3. Leia
4. Ravine Roth (Zuki - its a reminder for me)
5. Sean
6. Typo
« Last Edit: September 13, 2017, 11:37:10 AM by Direraven » Logged

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« Reply #1 on: September 10, 2017, 02:19:21 PM »

~Adventure Sheets~

Temmie:
Spoiler:
Skill: 10 -> 9

Stamina: 21 -> 20 -> 18 -> 17 -> 21 -> 19 -> 17

Luck: 10 -> 9 -> 10 -> 9

Gold: 0

Jewels: 1

Potions: Strength (Stamina)

Provisions Remaining: 9

Rucksack:
- Bronze Key "99"
- Dragon Spell
- Large piece of sweet-smelling cheese
- Small Key "111"
- Wooden Mallet
- 5 sharpened short stumps of wood

Monster Encounters:
- SNAKE   Skill: 5   Stamina: 2 WON
- ORC   Skill: 5   Stamina: 4 WON
- ORC   Skill: 5   Stamina: 5 WON
- GOBLIN   Skill: 5   Stamina: 5 WON
- GOBLIN   Skill: 5   Stamina: 6 WON
- IRON CYCLOPS   Skill: 10   Stamina: 10 WON
- PIRANHAS   Skill: 5   Stamina: 5 WON

Archi:
Spoiler:
Skill: 10

Stamina: 19 -> 18

Luck: 7 -> 6 -> 7

Gold: 10

Jewels:

Potions: Fortune (Luck)

Provisions Remaining: 10

Rucksack:
- Bronze Key "99"
- Dragon Spell
- Golden Key "125"

Monster Encounters:
ORC   Skill: 6   Stamina: 5   WON
SNAKE   Skill: 5   Stamina: 2   WON
- ORC   Skill: 5   Stamina: 4 WON
- ORC   Skill: 5   Stamina: 5 WON


Lu:
Spoiler:
Skill: 11

Stamina: 20

Luck: 9 -> 8

Gold: 10

Jewels:

Potions: Fortune (Luck)

Provisions Remaining: 10

Rucksack:

Monster Encounters:

Ravine Roth:
Spoiler:
Skill: 12

Stamina: 18

Luck: 10 -> 9

Gold: 0

Jewels:

Potions: Strength (Stamina)

Provisions Remaining: 10

Rucksack:

Monster Encounters:

Sean:
Spoiler:
Skill: 11

Stamina: 15

Luck: 7 -> 6

Gold: 0

Jewels:

Potions: Fortune (Luck)

Provisions Remaining: 10

Rucksack:

Monster Encounters:

Typo:
Spoiler:
Skill: 9

Stamina: 22

Luck: 11 -> 10 -> 9 -> 11

Gold: 1

Jewels:

Potions: Skill (Skill)

Provisions Remaining: 10

Rucksack:

Monster Encounters:

humanbeing:
Spoiler:
Skill: 11

Stamina: 16 -> 15 -> 13 -> 10 -> 14 -> 12

Luck: 8 -> 7 -> 8
 
Gold: 0 -> 25 -> 24 -> 21

Jewels:

Potions: Strength (Stamina)

Provisions Remaining: 9

Rucksack:
- Bronze Key "99"
- Dragon Spell
- Potion of Invisibility
- Silky Black Glove SACRIFICED FOR SHIELD
- Iron Shield with Golden Crescent

Monster Encounters:

ORC   Skill: 6   Stamina: 5 WON
SNAKE    Skill: 5   Stamina: 2 WON
ORC   Skill: 5   Stamina: 4 WON
ORC   Skill: 5   Stamina: 5 WON
ORC CHIEFTAIN   Skill: 7   Stamina: 6 WON
SERVANT   Skill: 5   Stamina: 3 WON
ZOMBIE   Skill: 7   Stamina: 6 WON
« Last Edit: September 24, 2017, 04:23:55 AM by blankin » Logged

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« Reply #2 on: September 10, 2017, 02:19:36 PM »

reserved
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« Reply #3 on: September 10, 2017, 02:19:51 PM »

reserved
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« Reply #4 on: September 10, 2017, 02:20:15 PM »

reserved (just in case)
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« Reply #5 on: September 10, 2017, 02:36:09 PM »

"are you going to sign?"
is that even a question I should ask myself
SING
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« Reply #6 on: September 10, 2017, 02:43:34 PM »

"are you going to sign?"
is that even a question I should ask myself
SING

 Laugh
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« Reply #7 on: September 11, 2017, 08:39:02 AM »

bump
awww no ones even looking at this topic  D:
I guess I need to add more info
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« Reply #8 on: September 11, 2017, 09:33:02 AM »

YES!
SIGN!~

Yay  Cheery
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« Reply #9 on: September 11, 2017, 09:35:22 AM »

The topic has been updated with new details  Cheery
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« Reply #10 on: September 11, 2017, 11:03:45 AM »

OMG
YAY
ITS RPG

..
sorry for overreact
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« Reply #11 on: September 11, 2017, 02:16:56 PM »

Just updated the details

Escaping, Luck, Using Luck in battles, Fighting more than one creature and Weapons are now explained
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« Reply #12 on: September 12, 2017, 01:09:28 PM »

sign up
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« Reply #13 on: September 12, 2017, 01:12:23 PM »

sign up


YAAASSS
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« Reply #14 on: September 12, 2017, 02:19:24 PM »

Hey bud
Archi is banned for 2 weeks
Talking about it
Make a discord account
Archi is there and we're having fun over there
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