Nickito
/r/flipline Moderator
Food Critic
Check out /r/flipline!
|
 |
« Reply #120 on: December 05, 2017, 09:38:14 AM » |
|
Okay I'll say that in my bid I changed the Refugee a bit
|
|
|
Logged
|
AskJoe [Oct 06 12:17 AM]: Okay, so maybe I was wrong all along and God actually does exist.
|
|
|
Abu
Snom
Radley's Rival
Snom
|
 |
« Reply #121 on: December 05, 2017, 09:39:24 AM » |
|
Okay I'll say that in my bid I changed the Refugee a bit
:thumbsup:
|
|
|
Logged
|
Snom
|
|
|
!!Vinny927
|
 |
« Reply #122 on: December 05, 2017, 09:54:51 AM » |
|
If I had to retire a role I'd remove Refugee and Fool forever because they're boring and require nearly no strategy.
"hey guys im refugee dont kill plz thx" "hey guys im fool if you have no leads plz lynch thx"
I thought that the Fool would be the only winner
|
|
|
Logged
|
no
|
|
|
Abu
Snom
Radley's Rival
Snom
|
 |
« Reply #123 on: December 05, 2017, 10:36:39 AM » |
|
I thought that the Fool would be the only winner
They're not.
|
|
|
Logged
|
Snom
|
|
|
!!Vinny927
|
 |
« Reply #124 on: December 05, 2017, 10:49:57 AM » |
|
Who invented this role? They took a perfectly good idea and ruined it.
|
|
|
Logged
|
no
|
|
|
Nickito
/r/flipline Moderator
Food Critic
Check out /r/flipline!
|
 |
« Reply #125 on: December 05, 2017, 10:54:48 AM » |
|
If you want to change the Fool, then suggest a change
|
|
|
Logged
|
AskJoe [Oct 06 12:17 AM]: Okay, so maybe I was wrong all along and God actually does exist.
|
|
|
!!Vinny927
|
 |
« Reply #126 on: December 05, 2017, 10:56:01 AM » |
|
Fool would only work in closed games, or if host doesn't reveal alignments upon death
|
|
|
Logged
|
no
|
|
|
Bandero
|
 |
« Reply #127 on: December 05, 2017, 02:09:49 PM » |
|
Someone should make a biased fool, who beats everyone if they're lynched
|
|
|
Logged
|
|
|
|
!!Vinny927
|
 |
« Reply #128 on: December 05, 2017, 05:40:38 PM » |
|
TWG Introduction (very long, I got carried away :p): The Werewolf Game (or TWG) consists of the battle between two major teams: the humans, also referred to as the town, and the wolves. The main goal of the humans is to rid the town of wolves. The main goal of the wolves is to ensure that their numbers are equal with that of the rest of the town. For example, if there are three wolves, then they would win when there are six players left, and none of the wolves died. To make this task easier, the wolves all know each other and are able to freely communicate.
At the beginning of each game, the host will PM you your role, including your alignment (human/wolf), and any special abilities you may have. There are usually up to three roles which are unaffiliated with either side, and have a different win condition. These roles are commonly referred to as "Independents".
The game consists of two phases. It begins on a Night phase, in which players can ease into the game and speculate or organize the actions of the succeeding day. The wolves have the opportunity to kill (commonly referred to as "wolf") the player they deem to be the biggest threat to their win condition. Some humans have special abilities, which they can use during the Night. These abilities range from finding information about other players to protecting players to misdirecting the wolves.
Here are some of the most common roles: Guardian - Each night, this player can guard someone from being killed by the wolves. Seer - Each night, this player can ask for someone's "color", or their alignment. Green players are generally humans, while red players are generally wolves. Blue players are "power roles" such as the Guardian and the Seer.
The day phase begins with the host declaring the events of the previous night, mainly the deaths. During the day, the players must discuss who they believe to be the likeliest wolf, and they vote/"lynch" this player.
The Werewolf Game is an intense lying game about trust and outwitting the other side. Wolves need to be quick-witted to avoid detection, and humans need to be shifty to see through the wolves' facade.
Tips and Tricks Humans -Look for any suspicious or unusual behaviour from your fellow players. If you see something strange, pick up on it and alert your fellow players. -Make sure to pick up on everyone's strategies. An inactive player might be a wolf blending in, and a bold player might be a wolf trying to misdirect the humans. -If you're a power role, act suspicious in the main topic. Wolves never target suspicious players. -That being said, keep your games to the PMs, where the wolves don't see you and you can still help your team. -Claim as early as possible. If the wolves happen to kill say, the Seer on Night 1, then one of them can pretend that they're the Seer. You want as much information as possible. -If you're not a power role, act like you are. The humans have to lose someone each night, would you rather a normal Human goes, or the Guardian? -Most importantly, make your voice heard! Bring up anything suspicious that others may have missed. You have your own brain, use it! Wolves -Many humans don't want to rock the boat too much. If you and your wolves are able to start a bandwagon on someone and make it sound legitimate, then many people are willing to just go along with it. -Inactive players are never useful to the town. If they can't find someone suspicious, then an inconsequential player is the next best thing. Always be as active as possible. -Remain calm. Humans have no reason to get riled up by lynch votes, so why do you? -Keep track of your lies and misdirection. If you mess up, someone will spot it. Be ready to justify your lies, and don't back off when someone challenges you.
Read up on at least one past game before playing, so you can get a better idea on how to play. The Werewolf Game may seem a bit daunting at first, but it's very easy to pick up.
|
|
|
Logged
|
no
|
|
|
Chiral of Doom
Better Than Papa!
it's not the 4th anymore but IDK what to change it
|
 |
« Reply #129 on: December 05, 2017, 05:42:06 PM » |
|
Someone should make a biased fool, who beats everyone if they're lynched
That's a bit ..too much
|
|
|
Logged
|
#MAGA #TeamNike #DTrumpIsMyDaddy #OneNationUnderGod
|
|
|
dar
Guest
|
 |
« Reply #130 on: December 05, 2017, 05:43:09 PM » |
|
That's a bit ..too much
Wins if 3/4 vote instead of being just simply lynched?
|
|
|
Logged
|
|
|
|
!!Vinny927
|
 |
« Reply #131 on: December 05, 2017, 05:44:44 PM » |
|
Oh that's something I hate about TWG, how days don't end the second there's a majority lynch
|
|
|
Logged
|
no
|
|
|
Abu
Snom
Radley's Rival
Snom
|
 |
« Reply #132 on: December 05, 2017, 05:45:13 PM » |
|
TWG Introduction (very long, I got carried away :p): The Werewolf Game (or TWG) consists of the battle between two major teams: the humans, also referred to as the town, and the wolves. The main goal of the humans is to rid the town of wolves. The main goal of the wolves is to ensure that their numbers are equal with that of the rest of the town. For example, if there are three wolves, then they would win when there are six players left, and none of the wolves died. To make this task easier, the wolves all know each other and are able to freely communicate.
At the beginning of each game, the host will PM you your role, including your alignment (human/wolf), and any special abilities you may have. There are usually up to three roles which are unaffiliated with either side, and have a different win condition. These roles are commonly referred to as "Independents".
The game consists of two phases. It begins on a Night phase, in which players can ease into the game and speculate or organize the actions of the succeeding day. The wolves have the opportunity to kill (commonly referred to as "wolf") the player they deem to be the biggest threat to their win condition. Some humans have special abilities, which they can use during the Night. These abilities range from finding information about other players to protecting players to misdirecting the wolves.
Here are some of the most common roles: Guardian - Each night, this player can guard someone from being killed by the wolves. Seer - Each night, this player can ask for someone's "color", or their alignment. Green players are generally humans, while red players are generally wolves. Blue players are "power roles" such as the Guardian and the Seer.
The day phase begins with the host declaring the events of the previous night, mainly the deaths. During the day, the players must discuss who they believe to be the likeliest wolf, and they vote/"lynch" this player.
The Werewolf Game is an intense lying game about trust and outwitting the other side. Wolves need to be quick-witted to avoid detection, and humans need to be shifty to see through the wolves' facade.
Tips and Tricks Humans -Look for any suspicious or unusual behaviour from your fellow players. If you see something strange, pick up on it and alert your fellow players. -Make sure to pick up on everyone's strategies. An inactive player might be a wolf blending in, and a bold player might be a wolf trying to misdirect the humans. -If you're a power role, act suspicious in the main topic. Wolves never target suspicious players. -That being said, keep your games to the PMs, where the wolves don't see you and you can still help your team. -Claim as early as possible. If the wolves happen to kill say, the Seer on Night 1, then one of them can pretend that they're the Seer. You want as much information as possible. -If you're not a power role, act like you are. The humans have to lose someone each night, would you rather a normal Human goes, or the Guardian? -Most importantly, make your voice heard! Bring up anything suspicious that others may have missed. You have your own brain, use it! Wolves -Many humans don't want to rock the boat too much. If you and your wolves are able to start a bandwagon on someone and make it sound legitimate, then many people are willing to just go along with it. -Inactive players are never useful to the town. If they can't find someone suspicious, then an inconsequential player is the next best thing. Always be as active as possible. -Remain calm. Humans have no reason to get riled up by lynch votes, so why do you? -Keep track of your lies and misdirection. If you mess up, someone will spot it. Be ready to justify your lies, and don't back off when someone challenges you.
Read up on at least one past game before playing, so you can get a better idea on how to play. The Werewolf Game may seem a bit daunting at first, but it's very easy to pick up. I like this. Remove the common roles part because it isn't really necessary. It's good after that. As for the tips, we should just make a new spoiler for that.
|
|
|
Logged
|
Snom
|
|
|
Chiral of Doom
Better Than Papa!
it's not the 4th anymore but IDK what to change it
|
 |
« Reply #133 on: December 05, 2017, 05:45:19 PM » |
|
Oh that's something I hate about TWG, how days don't end the second there's a majority lynch
Well hosts can't be online all the time to monitor that
|
|
|
Logged
|
#MAGA #TeamNike #DTrumpIsMyDaddy #OneNationUnderGod
|
|
|
!!Vinny927
|
 |
« Reply #134 on: December 05, 2017, 05:46:25 PM » |
|
Get a co-host It would be great if TWG hosts got mod rights to this section
|
|
|
Logged
|
no
|
|
|
|